1. Definitions
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1.1 In these rules,
unless the contrary intention appears:
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"Act"
means the Casino Control Act 1992;
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"bank"
means the hand against which all other players wager;
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"casino
promotional token or voucher" means a token or voucher
issued by the casino operator to enable the player to have
one free wager at a gaming table in
the amount identified on the token
or voucher. Promotional tokens and vouchers wagered at a table
are forfeited after a round of play whether the wager wins or
loses. If the wager wins, the player
is to be paid the winnings in chips;
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"casino
supervisor" means a person employed in a casino in a
managerial capacity relating to the
conduct of gaming and includes
a games supervisor;
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"chung"
means a marker used to indicate who has the bank in a round
of play;
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"co-banking"
means a player banking in equal partnership with the
House;
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"commission"
means the amount collected or deducted by the dealer
from any winnings returned to a player/banker in accordance
with rule 14.2;
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"dealer"
means a person responsible for the operation of the game;
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"dice cup"
means a device used to contain and shake the dice;
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"game
supervisor" means a person responsible for the immediate
supervision of the operation of the game;
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"House"
means the casino operator;
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"House
way" means the way a dealer shall set his/her hand or
that of a player or player/banker
upon request;
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"inspector"
means a person appointed under section 106 of the Act;
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"laja"
means an additional mix of the tiles that may be performed
by the dealer, a player or player/banker;
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"match"
means comparing the player's high hand with the House or player/banker's
high hand and the player's low hand with
the House or player/banker's low hand respectively;
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"player/banker"
means a player taking the bank;
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"ranking"
means the classification of the order of the tiles;
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"round
of play" means a period of play commencing with the
cut of the tiles and concluding when
the dealer matches the hands
and, if applicable, collects losing wagers and pays out winnings;
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"shuffle"
means a random mix of the tiles, conducted face downwards
upon the table;
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"stand off"
means where a wager shall neither win nor lose;
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"tile(s)"
means a domino or set of dominoes;
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"traditional
cuts" means one of the approved ways of cutting the
tiles at the request of either a player/banker or a game supervisor;
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"void"
means invalid with no result.
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2. Table
Layout and Equipment
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2.1 The game
of Pai Gow shall be played at a table having on one side places
for the players and on the
opposite side a place for the dealer.
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2.2 The layout
cloth covering the table shall display the name and/or logo of
the casino, shall have areas
designated for the placement of wagers and shall be marked
in a manner substantially similar to that shown in diagram
"A".
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2.3 A set of
three dice shall be used to determine the first playing area to
receive tiles. The sides of
each die shall be numbered by the use of dots from one to
six, so arranged that the sum of the
numbers of any pair of opposite sides on
each die is seven.
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2.4 The following
equipment shall also be used:
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2.4.1 a dice cup,
being a cup like device with a non-transparent cover used to
contain and shake the three dice;
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2.4.2 plus
or minus buttons, with values from +4 to -4, which may be
used to change the point of
delivery of the tiles;
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2.4.3 an
"OFF" button to signify a playing area removed
from play;
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2.4.4 a marker
known as a chung to indicate the bank.
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2.5 The table shall
have a drop box attached to it.
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3. The
Tiles
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3.1 The game of Pai
Gow shall be played with a set of thirty-two tiles.
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3.2 In the ranking:
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3.2.1 when
a hand is lower than Day High Nine (ranking 22) the value
of the hand shall be a single
figure (zero to nine inclusive) and shall
be determined by totalling the count values of the tiles in
the hand and, as required,
subtracting ten;
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3.2.2 Gee
Jun, ranked No 1 pair, are as individual tiles the lowest
ranked tiles and may be used as
either a three or a six.
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3.3 The tiles
shall be checked, tile by tile, prior to the commencement of
gaming, the conclusion of gaming or
whenever tiles are replaced. The tiles shall
then:
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3.4 Should any
tiles be damaged or marked during play, a casino supervisor
shall replace them, either
individually or with a new set of tiles.
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3.5 The tiles may be
changed at the discretion of a casino supervisor.
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6. The
Bank
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6.1 The bank shall
be offered counter clockwise around the table commencing from
playing area one.
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6.2 Acceptance of
the bank by a player/banker is indicated by a chung.
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6.3 Only
players controlling a playing area have the option of accepting
the bank as a player/banker.
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6.4 Other than
at the commencement of the game, a player must have played
the previous round of play to be
able to accept the bank.
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6.5 Each bank
consists of a first and second round of play. At its discretion
the House may allow up to
three banks per playing area.
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6.6
At its discretion the House may allow two or
more players to share the bank at
one seated position.
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6.7 A casino
supervisor may approve a player�s request for the House to
cobank for 50% of the
declared wagers against his/her hand.
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6.8 Where no player
elects to take the bank, the House will bank.
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6.9 When the
House banks, a chung denoting "House bank" shall be
placed on playing area one to
indicate the House tiles. No wagers shall be accepted on playing
area one when the House banks.
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7. The
Shuffle and Cut
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7.1 Before each
round of play, the dealer shall shuffle the tiles face downwards
on the table.
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7.2 The dealer
shall stack the tiles into eight groups of four and place the
tiles in the designated area.
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7.3 A casino
supervisor may approve a player�s request for a laja by the
dealer or to personally
perform a laja, providing that after a player laja:
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7.3.1 the bank
cannot request another shuffle; and
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7.3.2 the
tiles will be presented to the bank who may perform their
own laja, before
determining the cut.
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7.4 The tiles shall
be cut in accordance with the cuts listed in Appendix
3.
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7.5 At the
discretion of a casino supervisor, other cuts may be accepted
subject to their prior
approval by the Casino Control Authority.
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7.6 When the
House banks the style of cut shall be at the discretion of the
game supervisor.
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7.7 When a
player accepts the bank or co-banks with the House, that player
has the option of the cut. If that
player declines to choose the cut, the dealer shall
cut the tiles at the discretion of the game supervisor.
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7.8 After the
cut has been decided, the player/banker may decide to adjust the
delivery of the tiles by nominating
a plus or minus value (between +4 and -4)
before the dice are disclosed. Any plus or minus value is added
to or subtracted from the
face up total of the dice.
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7.9 The
nominated value shall be shown on a marker button placed in a
central position on the
table. This is known as "stealing the cut".
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8.
The Dice
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8.1 After the
cut, the player/banker or the dealer shall shake the dice cup
during which time the dice must
tumble. The dice cup is then placed on the table
and the cover removed by the dealer, before moving the dice cup
to the center of the table.
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8.2 All three
dice must come to rest with one surface flat to the base of the
dice cup otherwise the dice
cup shall be shaken again.
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8.3 After the total
of the dice is called by the dealer, the dealer shall:
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8.3.1
count counter clockwise commencing with the playing area
designated by the chung, which
shall be counted as 1, 9 or 17;
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8.3.2 then
announce "first tiles to playing area...."
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8.3.3
shake the dice cup again and return it to the designated
area after delivery of
the tiles is completed.
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9.
Wagers
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9.1 The wagers
defined in this rule shall be the permissible wagers at the game
of Pai Gow:
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9.1.1 a wager by
a player against the bank which shall
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9.1.2 a
wager by a player/banker, or player/banker and the House
cobanking, which shall
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9.1.2.1 win if -
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9.1.2.1.1
the bank's high hand is higher than the high
hand of the player and the bank's low
hand is higher than the low hand of the
player;
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9.1.2.1.2
either the high or low hand from both the bank
and player is zero regardless of ranking;
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9.1.2.1.3
the bank and the player have identical hands;
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9.1.2.1.4
the bank and the player have the same value
hand and the bank's high tile is of equal
ranking to the player's high tile;
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9.1.2.2 lose if
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9.1.2.2.1
the player's high hand is higher than the high
hand of the bank and the player's low
hand is higher than the low hand of the
bank;
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9.1.2.2.2
the bank and the player have the same value hand and the
player's high tile is of a
higher ranking;
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9.1.2.3
neither win nor lose when only one of the bank's hands
is higher than the matching player's hands.
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9.2 All wagers
shall be placed by means of chips and/or casino promotional
tokens or vouchers.
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9.3 A wager by
a player shall be placed on the appropriate playing areas of the
Pai Gow layout after the shuffle and
prior to the cut.
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9.4 No wager
may be handled, placed, increased or withdrawn after the cut,
when the House banks or co-banks.
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9.5 When a
player banks no wager may be handled, placed, increased or
withdrawn after the cut without the
player/banker's consent.
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9.6 Up to
three players may wager on any one playing area, but a casino
supervisor may restrict the numbers
of players to less than three.
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9.7
Where more than one player wagers on a
playing area the decisions with regard
to the tiles dealt to that area shall be called by:
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9.7.1 the player
who is seated at the playing area;
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9.7.2 at
the discretion of the seated player, the player with the
highest wager on that
playing area;
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9.7.3
where there is no seated player, the player with the highest
wager on that playing
area;
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9.7.4 where
there is no seated player and all wagers are of equal value,
the player whose wager is nearest the dealer.
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9.8 The dealer
shall, prior to the commencement of a round of play, ascertain
the player who shall call the
decisions with respect to any playing area in accordance
with rule 9.7.
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9.9 The dealer
shall ensure that the player calling the decisions places
his/her wager in the portion
of the playing area nearest to the dealer's side of the table.
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9.10 A player
may wager on more than one playing area but shall only control
the tiles on one playing area.
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9.11 A player
is not permitted to place an additional wager on another playing
area when no other player is in
control of that playing area.
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9.12 Upon
accepting the bank, the player/banker shall make a wager
dependent on the method of
play. The dealer shall ascertain that the player/banker has
sufficient funds to cover the
minimum requirements for that method.
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9.13 When a
player has the bank, the player/banker�s wager is the only
wager allowed on the player/banker's
playing area.
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10. Minimum
and Maximum Wagers
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10.1 The minimum and
maximum wagers permitted per playing area when the House is
banking or co-banking shall be displayed on a sign at the table.
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10.2 When a
player/banker is banking, there is no maximum wager restriction
for either the player/banker or
players, but the stated table minimum will apply.
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10.3 In
situations where the House is banking, any wager less then the
stated minimum or greater
than the stated maximum and not rejected prior to the cut
shall be treated as a valid wager.
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10.4 A casino
supervisor may alter the limits on a gaming table at any time
except that a minimum wager can only
be changed to a higher minimum if a sign
indicating the new minimum and proposed time of change has been
displayed at the table at least 20
minutes before the change.
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10.5 A casino
supervisor may allow a player to wager in excess of the stated
maximum provided that a sign
denoting the new minimum and maximum wagers
for that player is placed on an appropriate area of the table.
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12. General
Conditions of Play
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12.1 After
determining where to start, in accordance with rule 8,
the dealer shall deal four
tiles to each playing area. The tiles are dealt face down in
groups of four to the playing
areas, irrespective of whether anyone is seated at that position.
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12.2 Where a
group of tiles (eight or more) are to be delivered consecutively
to empty playing areas, they
may be placed collectively in relation to those playing
areas and those areas shall be indicated by the dealer.
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12.3 When all
tiles have been dealt, the dealer shall retrieve the tiles dealt
to playing areas without
wagers and place them undisclosed in the designated area.
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12.4 The
players shall arrange their own tiles into two hands - the high
hand and the low hand.
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12.5 After
players return their tiles to the playing area, the hand is
considered set and shall not
be handled again by players.
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12.6 At the
request of a player/banker, the dealer shall set that player/banker's
hand according to the House way. In
such a case, the hands so set will be confirmed
by the player/banker.
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12.7 Only the
player controlling a playing area is permitted to handle and set
the tiles.
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12.8 Where the
provisions of rule 6.6 apply, the player/bankers
may jointly decide the
setting of tiles.
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12.9 The tiles
must remain within the table area and in view of the dealer and
players may not exchange tiles, or
exchange or communicate or cause to exchange
or communicate, information regarding their hand or hands.
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12.10 Players are
not permitted to communicate in any form until after the chung
has been removed from the bank's tiles.
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12.11 Upon
opening and matching each hand the dealer shall declare whether
the player has won (Jung),
lost (Che) or stand off (Jowl) in accordance with rule 9.
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12.12 Stand
offs are indicated by the dealer tapping the table twice next to
the player's tiles after
which the player's tiles are placed in the designated area
on the table.
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12.13 The
players can view any unused tiles only after all payouts are
completed. These tiles cannot
be handled by the players.
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12.14 Where a
player is the only person wagering on a playing area he/she may
concede his/her wager by indicating
with a sweeping motion with his/her hand
toward the dealer. The tiles are then picked up by the dealer
and placed in the designated
area without being exposed and the player's wager is
lost and removed. After a player's hand has been conceded it
cannot be returned to play.
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12.15 The game
supervisor may view the tiles of a conceded hand at his/her
discretion.
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12.16 Where
there is only one player playing when the House banks, he/she
may expose their tiles face
up upon the table.
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13. Procedures
of Methods of Play
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13.1 When the House
is banking:
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13.1.1 a
chung denoting House bank will be placed on playing area one
and the House tiles dealt to
that area. After collecting all tiles not in
play the dealer shall move the tiles from playing area one
to the front of the
float;
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13.1.2 the
dealer shall arrange and set the House hands after all
player's hands have been set;
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13.1.3 the
dealer shall expose the House hands in front of the float
before exposing the players
hands;
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13.1.4 the
House hands shall be set with the low hand in a vertical
position to the dealer and the
high hand in a horizontal position to
the dealer;
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13.1.5 the
game supervisor will confirm that the House hand has been
set the House way;
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13.1.6 the
dealer shall expose each player's hands in turn, counter
clockwise, from playing area one
and match each hand;
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13.1.7
losing wagers are picked up and placed into the float and
the related tiles placed
in the designated area;
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13.1.8 the
dealer shall pay, in accordance with rule 14.1,
all winning wagers
counter clockwise from playing area one, picking up the
tiles as payment is made and
placing them in the designated area;
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13.1.9 if
a hand is a stand-off, the tiles shall be removed and placed
in the designated area
and the wager shall remain.
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13.2 When the player/banker
is banking and the House does not play:
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13.2.1 a
chung will be placed on the player/banker's playing area and
the player/banker's tiles shall
be dealt to that playing area;
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13.2.2 the
player/banker shall place a wager. If the banker fails to
cover the total of
declared wagers the game shall be conducted as per rule
13.3;
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13.2.3 the
player/banker shall set his/her hands after all other hands
have been set and may expose the
hands so set;
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13.2.4 the
dealer shall bring the player/banker's hands to the front of
the float and ensure they are
exposed to the players;
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13.2.5 the
dealer shall then expose each players' hands in turn,
counter clockwise from
the chung, and match each hand;
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13.2.6 all
losing wagers are picked up immediately and placed in the
losing wager area. The losing
tiles are picked up at the same time and
placed in the designated area;
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13.2.7 the
dealer shall pay, in accordance with rule 14.1,
all winning wagers from the losing wager area, counter
clockwise from the chung,
picking up the tiles as payment is made. The remaining
total from the losing wager area
is handed to the player/banker, less
commission, in accordance with rule 14.2;
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13.2.8 if
there are insufficient funds in the losing wager area to pay
winning wagers, the shortfall
shall be taken from the player/banker's
wager;
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13.2.9 if
a hand is a stand-off, the tiles shall be removed and placed
in the designated area
and the wager shall remain.
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13.3
When the player/banker and the
House co-bank:
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13.3.1 on
being offered the bank, the player/banker shall indicate
whether the House is to co-bank.
If co-banking is requested the dealer
shall ensure the player/banker has sufficient funds to
match 50% of the total amount
wagered by players on that hand;
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13.3.2 the
dealer shall take the player/banker's wager, together with
an equivalent amount from
the float and place it in the area designated
for the co-banking wager;
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13.3.3 the
dealer shall place the player/banker's tiles in front of the
float;
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13.3.4 the
dealer shall set the co-banking hands the House way after
all other hands have been
set;
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13.3.5 the
dealer shall open each player's hands in turn, counter
clockwise from the chung and
match each hand;
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13.3.6 all
losing wagers are picked up immediately and placed in the
losing wager area. The losing
tiles are picked up at the same time and
placed in the designated area;
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13.3.7 the
dealer shall pay, in accordance with rule 14.1,
all winning wagers from
the losing wager area, counter clockwise from the chung,
picking up the tiles as payment is made;
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13.3.8 if
a hand is a stand-off, the tiles shall be removed and placed
in the designated area
and the wager shall remain;
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13.3.9
chip values remaining in the losing wager area after
settlement of all player
wagers shall be divided equally between the cobankers;
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13.3.10
the House portion of such excess and the House's original
wager are returned to the
float and the player/banker's original wager is
returned to the player banker. The remaining portion from
the losing wager area is
handed to the player/banker, less commission,
in accordance with rule 14.2;
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13.3.11 if
there are insufficient funds in the losing wager area to pay
winning hands then the funds
shall be taken from the co-bank wager.
Any funds left after settlement of all winning and losing
wagers shall be halved and the
House portion placed in the float and
the player/banker's portion handed back.
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14. Settlement
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14.1
Winning wagers against the bank shall be paid
at odds of 1 to 1, less a commission
of 5%.
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14.2
A 5% commission shall be collected by the
dealer from any winnings by a player/banker
following:
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14.2.1 the
payment of any winning wagers to players;
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14.2.2 the
return of moneys to the House when co-banking; and
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14.2.3 the
return of the player/banker's original wager.
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14.3 Where it
is not possible to collect a commission exactly in chips, the
nearest lower amount
collectable in chips shall be taken.
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15. Irregularities
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15.1 If any tile is
exposed during stacking, the dealer shall perform a Laja.
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15.2 If more than
two tiles are exposed during a Laja a re-shuffle will occur.
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15.3 Where the
dealer exposes two or more tiles:
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15.3.1 on
a players hand, the player has the option of calling his/her
hand void, before viewing
his/her remaining tiles;
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15.3.2 on
the player/banker's hand, the player/banker has the option
of calling his/her hand void,
before viewing his/her remaining tiles.
If the player/banker chooses to void his/her hand pursuant
to this rule, the tiles shall be
reshuffled.
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15.4 The game
supervisor has the option to direct the dealer to re-shuffle in
response to exposed tiles or
suspected tile tracking.
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15.5 If tiles are
exposed in the House's hands, the hands must be played.
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15.6 If the player/banker
exposes his/her own tiles, play shall continue.
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15.7 Should
the House hands be set incorrectly and the first player's hand
has been exposed, the House
hands stand.
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15.8
When all playing areas are in play, the House
is banking and players are believed
to be communicating the value of the tiles they hold, the House
may, at its discretion, remove a
playing area from play.
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15.9
Where the situation described in 15.8
is suspected, a casino supervisor shall
decide whether to remove a playing area from subsequent rounds
of play and an inspector
shall be notified.
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15.10
If a decision is made to remove a playing
area from play, that playing area shall
be determined by the dealer shaking the dice and, having
determined the sum of the
dice, shall count counter clockwise from playing area one. A
marker button denoting
"Off" is placed on that playing area.
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15.11 If the
dice total indicates the House, as determined by rule 15.10,
a further total shall be
determined until the result indicates an alternative playing
area.
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15.12 A casino
supervisor shall decide when a playing area taken out of play in
accordance with rule 15.9
may be reintroduced into play.
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15.13 Should
the dealer distribute the tiles incorrectly and it is noted
prior to the players handling
the tiles, the deal will be reconstructed.
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15.14 If
reconstruction is not possible, the round of play shall be
declared void and all thirty
two tiles shall be re-shuffled.
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15.15 If an
incorrect distribution occurs and it is not noted until after
tiles have been handled, the
round of play will be played to a conclusion.
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15.16 Where a
player or players are suspected of viewing another players tiles
or collecting information
from other active or non active players, a casino supervisor
may:
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15.16.1
direct the player or players concerned to set their hands
prior to other players
handling theirs;
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15.16.2
restrict players suspected of collusion from playing at the
same table;
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15.16.3 direct
the players on a table to speak English only at all times.
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15.17 In the
event that the dealer opens a player�s hand and accidentally
knocks down or mixes the
tiles of that player or another player, the dealer shall set
the disturbed tiles the House way.
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15.18 Where a
player is not present to set his/her tiles, the dealer shall set
the tiles according to the
House way and the player must accept responsibility for
any subsequent result.
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16. General
Provisions
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16.1
A person shall not, either alone or in
concert with any other person, use or control
at or near a gaming table or location related to the playing of
a game a calculator, computer,
or other electronic, electrical or mechanical apparatus
or device that is capable, with respect to a game or a part
thereof, of recording,
projecting, analyzing or transmitting an outcome or the changing
probabilities or the playing strategies to be used.
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16.2 Rule 16.1
shall not apply to use or control by an agent or employee of the
casino operator or an inspector
where such person is acting in the course of their
duty.
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16.3 Where a
casino supervisor is satisfied that a person has contravened any
provision of rule 16.1, he/she may:
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16.3.1 declare
that any wager made by the person is void;
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16.3.2
direct that the person shall be excluded from further
participation in the game;
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16.3.3
exclude the person from the casino in line with the
provisions of section 79
of the Act;
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16.3.4
cause the person(s) in possession of a prohibited device to
be detained until such
time as an inspector or a police officer has attended
and assumed responsibility for the situation.
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16.4
A casino supervisor may
invalidate the outcome of a game if:
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16.4.1 the
game is disrupted by civil commotion, fire, riot, brawl,
robbery, an act of God; or
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16.4.2 any
fraudulent act is perpetrated by any person that, in the
opinion of the casino supervisor, affects the outcome of the
game.
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16.5 Where the
outcome of a game is invalidated under rule 16.4,
all wagers made by the
players for that particular result may be refunded provided
that a casino supervisor may direct
that the wager of any player referred to in
rule 16.4.2 be forfeited.
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16.6 A player
shall not be advised by an employee of the casino on how to
play, except to ensure
compliance with these rules.
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16.7 No
spectator or any player wagering at any table may, unless
requested by a player,
attempt to influence, influence or offer advice to that player
regarding that player's decisions of
play.
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16.8 A casino
supervisor may close a gaming table at which players are present
provided a sign showing the proposed
time of closure has been displayed at the table for at least 20
minutes before the closure.
-
16.9 A player
who abstains from placing any wagers for three consecutive
rounds of play, while all
other seats or positions at the table are in use, may be
required to vacate his/her seat or position.
-
16.10 Players
and spectators are not permitted to have side bets with or
against each other.
-
16.11 Any
dispute or complaint concerning a casino game shall be referred
for decision in the first
instance to a game supervisor, subject to a review (if requested)
by a casino supervisor. The decision of the casino supervisor
shall be final, subject to rule 16.12.
-
16.12
Complainants in all unresolved disputes shall
be advised of the presence of, and
their right to consult, an inspector. Where a complainant
requests review of the
decision by an inspector, the inspector shall investigate the
complaint in accordance with section
110 of the Act.
-
16.13 A copy of
these rules shall be made available for inspection upon request.
|
APPENDIX
2
|
House Way
1. When you have two
ranking pairs, play the two pairs as two hands.
2. Never split the
following pairs:
Ngor
(High Four) |
Foo
Tau (Eleven) |
Mooy (High Ten) |
Hoong Tau Sap (Low
Ten) |
Cheong
Sum (High Six) |
Lim
Lum Lok (Low Six) |
Ban Tang (Low
Four) |
Chap Ng (Mixed
Fives) |
3. Split:
Gee
Jun (Supreme) |
with
High 6 and 6, 5, 4 |
Teen
(Twelve) or Day (Two) |
with 9 and 8, 7,
6, 5, 4
8 and 8, 7, 6, 5, 4
7 and 7, 6, 5, 4 |
Chap
Gow (Nines) |
with
Teen and Day
Teen/Day and 10
10 and 10 |
Yun
and Chap Paat (Eights) |
with Teen and
Day
Teen/Day and 11, 10
10 and 11, 10
10 and 10
11 and 9 |
Ko
Kiok Chaat and Chap Chaat (Sevens) |
with
Teen and Day
Teen/Day and 11, 10 |
4. Wongs Gongs and High
Nines
-
If no higher play is
possible, always play Wong, Gong or High Nine. Even at the
expense of the low hand.
-
Play High Nine
instead of Gong or Wong and Gong instead of Wong when
given a choice.
-
When given a
choice of playing a Wong, Gong or High Nine with a Teen
and Day, play the Teen on the high hand.
5. Exceptions to Wongs,
Gongs and High Nines
6. General Play
-
Bring the low
hand and the high hand as close together as possible unless
they can be set to a higher value.
-
If the high
hand is seven or less play the high tile on the low hand when
given a choice.
-
If the high
hand is eight or better play the high tile on the high hand
when given a choice.
-
Where possible do
not play the two highest tiles on the same hand.
7. Exceptions to General
Play
-
High 10. Low 10, any
6 with 2 or 12. Play 0 and 8
-
High 10, Low 10, 11
any 7 or 8. Play 0 and 8 or 0 and 9
-
High 8, High 10, 11
any 7. Play 7 and 9
-
High 6, 5, Gee Jun
any 2 or 12. Play 7 and 9
-
High 6, 5, Gee Jun
any 7. Play 2 and 9
-
High 6, 5, Gee Jun
any 8. Play 3 and 9
-
High 6, 5, Gee Jun
any 10. Play 5 and 9
-
High 6, 5, Gee Jun
and 11. Play 6 and 9
-
High 6, Low 6, 5 and
Gee Jun. Play 1 and 9
-
High 6, 5, Gee Jun
and nine. Play 4 and 9
-
High 4, Low 4, 5 any
6. Play 0 and 9
-
High 6, Low 6, 2 or
12 with any 4 or 5. Play 0 and 8 or 1 and 8
-
High 4, Low 4, 5,
Gee Jun. Play 7 and 9 with the high 4 on the high hand
-
High 8, Low 8, High
6 with any 7. Play 4 and 5 with the high 8 on the high hand
-
High 8, Low 8,
High 4 with any 7. Play 2 and 5 with the high 8 on the high
hand
-
High 8, Low 8,
High 4 with any 6. Play 2 and 4 with the High 8 on the high
hand
-
High 10, Low
10, High 6 with any 7. Play 6 and 7 with the high 10 on the
high hand
-
High 4, High
10, Low 4, Eleven. Play 4 and 5 with High 4 on the high hand
-
High 10, High
8, Low 8 and 9. Play 7 and 8 with the High 8 on the low hand.
The exceptions listed
above may also be known as using the format outlined below.
-
If after
bringing both hands closer together you have 1 on the low hand
and it is possible to make 8 or 9 on
the high hand play the eight or nine.
-
If after
bringing both hands closer together you have 2 on the low hand
and it is possible to make 8 using a
Teen or Day. Play the 8.
-
If after
bringing both hands closer together you have two tiles in the
first six rankings on the
same hand and its possible to separate them without altering the
point totals on the hands do so.
-
If after
bringing both hands closer together you have an 8 with 5, Gee
Jun on either hand and its possible
to make a high 6 ranked nine or better
do so.
-
High 8, High 10, 11
any 7, Play 7 and 9.
|
APPENDIX
3
|
Pai Gow
Cuts
|
Traditional
Name |
Options |
English
Name |
Yat Dong Dong |
(Right or Left) |
One Stack |
Cup
Say |
(Right
or Left, Top or Bottom) |
Tiger |
Chee Yee |
(Top or Bottom) |
Chop the Ears |
Dai
Pin |
(Right
or Left) |
Big
Slice |
Jung Quat |
(Top or Bottom) |
From the Heart |
Long
Tau/Fong May |
(Right
or Left) |
Dragon Head/Phoenix
Tail
|
Wui Fung Bank |
|
Hong Kong Bank |
Foot
Say |
|
Four
Across |
Sydney Harbour
Bridge |
|
Sydney Harbour
Bridge |
Ghan
Dong Ping Say |
(Right
or Left) |
Kangaroo
Jump |
Pong Yun |
(Right or Left) |
Buddhas Signal |
Bo
Bo Go Sing |
(Right
or Left) |
Boy
Walks Up Stairs |
Ghan Dong Cup
Say |
(Right or Left) |
Striped Tiger |
Yat
Kai Sum May |
|
Chicken
Three Ways |
Arn Lok Peng Sar |
(Right or Left) |
Flying Dragon |
Sydney
Tower |
|
Sydney
Tower |
China Bank |
|
China Bank |
Chong
Wan Sup Lok |
|
Sixteen
Across |
Seung Gwai Pak
Moon |
|
Ghost Closing
the Door |
Gum
Un Que |
(Right
or Left, Front to Back) |
Double
Bridge |
|
Diagram A
Pai Gow layout
|