Gambling Knowledge
You throw a pair of dice and hope to roll a 7 or 11; if it
happens, you win. On the other hand, when a 2, 3, or 12 shows up,
you lose.
If you throw any other number (4, 5, 6, 8, 9, 10) you continue
throwing the dice and hope that the same number will be thrown
before the 7 comes up. If you throw the number again, you win. On
the other hand, when the 7 comes up first, you lose.
Types of Bets
- Come-out roll
The first roll is called the come-out roll. You win if a 7
or 11 comes up. You lose if a 2, 3, or 12 comes up (this is
known as craps). If a 4, 5, 6, 8, 9, or 10 comes up, that number
becomes the pass-line point. To win, the pass-line point must be
thrown again before the 7 comes up.
- Pass line Bet
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You
bet that a shooter will win by rolling a 7 or 11 on the
first throw, or that he will roll a number and repeat
that number before a 7 is rolled. Because there are
8 ways to win (6 ways to throw a 7 + 2 ways to throw a
11) and only 4 ways to lose (1 way to throw a 2 + 2 ways
to throw a 3 + 1 way to throw a 12), you have a 2:1
favor over the house. |
- Don't pass Bet
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Opposite
of pass line bet: On the come-out roll you win on a 2,
3, or 12. You lose if a 7 or 11 comes up on the first
throw. You win if the shooter throws a 7 before making
the pass-line point. Because there are only 4 ways to
win (1 way to throw a 2 + 2 ways to throw a 3 + 1 way to
throw a 12) and 8 ways to lose (6 ways to throw a 7 + 2
ways to throw a 11), the house has a 2:1 favor
over you. |
- Come Bet
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You
are betting on the very next throw: You win even money
if 7 or 11 comes up, and lose on 2, or 3 (12 is a tie).
If none of these numbers are thrown, your bet will go on
the number that already appeared, and you will win when
that number is thrown again. You will win if a 7 appears
first. Because there are 8 ways to win (6 ways to throw
a 7 + 2 ways to throw a 11) and only 3 ways to lose (1
way to throw a 2 + 2 ways to throw a 3), you have a 8:3
favor over the house. |
- Don't come Bet
|
Opposite
of come bet: You win even money if 12 or 3 comes up, and
lose on 7, or 11 (2 is a tie). If none of these numbers
are thrown, your bet will go on the number that already
appeared, and you will win when if a 7 appears first.
Because there are only 3 ways to win (2 ways to throw a
3 + 1 way to throw a 12) and 8 ways to lose (6 ways to
throw a 7 + 2 ways to throw a 11), the house has a
8:3 favor over you. |
- Place Bet
|
You
select an imaginary come-out point and place your money
on that number. The payout is 9:5.
Buy Bet
Place bet on 4 or 10, with a $20 minimum wager, and
a 5% commission. The payout is 2:1.
Lay Bet
Opposite of buy bet because you win on 7 and lose
when the point comes up. $20 minimum wager, and 5%
commission. The payout is 2:1.
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- Field Bet
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You
bet that the next throw is a 2, 3, 4, 9, 10, 11, or 12.
You win even money on 3, 4, 9, 10, or 11. You win double
on 2 or 12, and some casinos pay triple on 12. You lose
if 5, 6, 7, or 8 appears. Because there are only 16 ways
to win and 20 ways to lose, the house has a 5:4 favor
over you. |
- Big 6 & Big 8
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You
win even money when a 6 or 8 is rolled. You lose if 7
comes up. Nothing happens when other numbers appear. You
can remove this bet at any time. Because there are 10
ways to win (5 ways to throw a 6 + 5 ways to throw a 8)
and only 6 ways to lose (6 ways to throw a 7), you have
a 5:3 favor over the house. Since the house advantage is
9.09% this is a very poor bet. |
- Proposition Bet
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Two
or Twelve
You bet that the next roll is 1-1 or 6-6. The payout
is 30:1 but the house edge 11.1%.
Three or Even
You bet that the next roll is 1-2 or 5-6. The payout
is 15:1 but the house edge 11.1%.
Horn
You bet that the next roll is a 2, 3, 11, or 12.
Your money is spread over these four numbers (so a $4
horn bet has $1 on each of the four numbers). The payout
for a 2 or 12 is 30:1. The payout for a 3 or 11 is 15:1.
Example: $4 horn bet -> A 12 appears -> You win
$30 on 12 and lose $3 on 2, 3 and 11.
Any Seven
You bet that the next roll is a 7. The payout is 4:1
but the house edge 16.67%.
Any Craps
You bet that the next roll is a 2, 3, or 12. The
payout is 7:1 but the house edge 11.1%. If you lose your
pass line bet because of a craps (2, 3, or 12) you at
least win on this bet.
Craps-Eleven (C &
E)
You bet that the next roll is a 2, 3, 11, or 12. The
payout for a 2, 3 or 12 is 3:1. The payout for a 11 is
7:1.
Hardways
You bet that the shooter will roll a number the hard
way (as a pair) before the 7 and before the number rolls
in the easy way (not as a pair).
Example: You bet on hard-4 (4-4) which totals 8. You
lose if 8 comes up any other way (3-5 or 2-6) and if a 7
appears.
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Details
The Boxman oversees the game,
watches everything, and resolves any disputes.
The two Dealers pay off winnings, collect chips on losses and make
change for players.
The Stickman is responsible for the handling of the dice and all
proposition bets. He announces each roll,
advertises betting options to the players and sets the pace of the
game.
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The Chips
Dealers are forbidden to take money from customers' hands. To
exchange money for chips, place the money in front of the dealer and
say: "Change." The Dealer then takes the money and passes
it to the Boxman, who will count it and tell the dealer the amount.
The Dealer will place your chips in front of you.
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New Shooter
The Stickman pushes five dice to a new Shooter, he then selects
any two, and the Stickman collects the remaining dice. In order to
throw the dice, you must have a pass-line or a don't-pass wager. If
you don't want to, you can pass and let the next person shoot.
Dice - Odds
The odds of rolling a particular number is
based on the number of possible ways you can roll that number. Each
dice has 6 possible numbers. Since you are rolling 2 dice, there are
6 + 6 = 12 possible numbers to throw and 6 x 6 possible ways you can
roll that numbers:
Total |
Combinations |
No.
of Ways |
Odds |
2 |
|
1 |
1:36 |
3 |
|
2 |
2:36 |
4 |
|
3 |
3:36 |
5 |
|
4 |
4:36 |
6 |
|
5 |
5:36 |
7 |
|
6 |
6:36 |
8 |
|
5 |
5:36 |
9 |
|
4 |
4:36 |
10 |
|
3 |
3:36 |
11 |
|
2 |
2:36 |
12 |
|
1 |
1:36 |
|